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Give a Boy a Gun
  • Language: en
  • Pages: 192

Give a Boy a Gun

“[H]aunting and harrowing.” —Booklist (starred review) “Vivid, distressing, and all too real.” —Kirkus Reviews In this 20th anniversary edition of Todd Strasser’s gut-wrenching and critically acclaimed Give a Boy a Gun, two boys bring guns to school in search of revenge against their classmates. For as long as they can remember, Brendan and Gary have been mercilessly teased and harassed by the jocks who rule Middletown High. But not anymore. Stealing a small arsenal of guns from a neighbor, they take their classmates hostage at a school dance. In the panic of this desperate situation, it soon becomes clear that only one thing matters to Brendan and Gary: revenge. This special 20th anniversary edition includes updated backmatter and statistics on school shootings—a topic that is now more relevant than ever.

Consequence
  • Language: en
  • Pages: 250

Consequence

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Chips 2020
  • Language: en
  • Pages: 497

Chips 2020

The chips in present-day cell phones already contain billions of sub-100-nanometer transistors. By 2020, however, we will see systems-on-chips with trillions of 10-nanometer transistors. But this will be the end of the miniaturization, because yet smaller transistors, containing just a few control atoms, are subject to statistical fluctuations and thus no longer useful. We also need to worry about a potential energy crisis, because in less than five years from now, with current chip technology, the internet alone would consume the total global electrical power! This book presents a new, sustainable roadmap towards ultra-low-energy (femto-Joule), high-performance electronics. The focus is on ...

The Computability of the World
  • Language: en
  • Pages: 202

The Computability of the World

  • Type: Book
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  • Published: 2017-11-28
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  • Publisher: Springer

In this thought-provoking book Küppers, an internationally renowned physicist, philosopher and theoretical biologist, addresses a number of science's deepest questions: Can physics advance to the origin of all things and explain the unique phenomena of life, time and history? Are there unsolvable enigmas of the world? How did life originate? Is language a general phenomenon of Nature? What is time? Is it possible to express the history of the world in formulae? Where is science leading us? These and other provocative questions essential for a deeper understanding of the world are treated here in a refreshing and stimulating manner.

Fringe Science
  • Language: en
  • Pages: 274

Fringe Science

More than 7 million viewers are captivated weekly by Fringe, a science fiction procedural in the best tradition of The X-Files with a taut central mythology, rich characters, and it's own laboratory cow. In its weekly cases and its overarching plot, Fringe strikes a compelling balance between the strange and the familiar, and the quirky and the tragic. Fringe Science delves into the science, science fiction, and pseudoscience of Fringe with a collection of essays by science and science fiction writers on everything from alternate universes to time travel to genetically targeted toxins, as well as discussions on the show's moral philosophy and the consequences of playing God.

Affective Computing and Intelligent Interaction
  • Language: en
  • Pages: 650

Affective Computing and Intelligent Interaction

This volume constitutes the refereed proceedings of the Fourth International Conference on Affective Computing and Intelligent Interaction, ACII 2011, held in Memphis, TN, USA, in October 2011.

Interactivity, Game Creation, Design, Learning, and Innovation
  • Language: en
  • Pages: 796

Interactivity, Game Creation, Design, Learning, and Innovation

This book constitutes the refereed post-conference proceedings of two conferences: The 8th EAI International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2019), and the 4th EAI International Conference on Design, Learning, and Innovation (DLI 2019). Both conferences were hosed in Aalborg, Denmark, and took place November 6-8, 2019. The 61 revised full papers presented were carefully selected from 98 submissions. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology, including open related topics like interactivity and game creation.

Neuroprosthetic Supersystems Architecture
  • Language: en
  • Pages: 314

Neuroprosthetic Supersystems Architecture

This volume serves a resource for the design and analysis of neuroprosthetic supersystems, which can be defined as organizations – either small or large, simple or complex – whose human members have been neuroprosthetically augmented. While numerous other texts focus on the biomedical engineering of neuroprostheses as technological devices or on the biocybernetic engineering of the host-device system comprising a neuroprosthesis and its human host, this volume presents a unique investigation of the intentional creation of higher-order supersystems that allow multiple neuroprosthetically augmented human beings to interact with one another and with external information systems in order to ...

Chemical Complexity
  • Language: en
  • Pages: 209

Chemical Complexity

  • Type: Book
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  • Published: 2017-08-10
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  • Publisher: Springer

This book provides an outline of theoretical concepts and their experimental verification in studies of self-organization phenomena in chemical systems, as they emerged in the mid-20th century and have evolved since. Presenting essays on selected topics, it was prepared by authors who have made profound contributions to the field. Traditionally, physical chemistry has been concerned with interactions between atoms and molecules that produce a variety of equilibrium structures - or the 'dead' order - in a stationary state. But biological cells exhibit a different 'living' kind of order, prompting E. Schrödinger to pose his famous question “What is life?” in 1943. Through an unprecedented...

Applications of Human-Computer Interaction and Robotics based on Artificial Intelligence
  • Language: en
  • Pages: 270

Applications of Human-Computer Interaction and Robotics based on Artificial Intelligence

This book provides the bases on AI techniques and offer solutions in modeling, pattern recognition, clustering, and many other problems. The text gives a comprehensive coverage of major AI techniques currently available to assist in HCI and Robotics.