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Hard Real-Time Computing Systems
  • Language: en
  • Pages: 528

Hard Real-Time Computing Systems

This updated edition offers an indispensable exposition on real-time computing, with particular emphasis on predictable scheduling algorithms. It introduces the fundamental concepts of real-time computing, demonstrates the most significant results in the field, and provides the essential methodologies for designing predictable computing systems used to support time-critical control applications. Along with an in-depth guide to the available approaches for the implementation and analysis of real-time applications, this revised edition contains a close examination of recent developments in real-time systems, including limited preemptive scheduling, resource reservation techniques, overload handling algorithms, and adaptive scheduling techniques. This volume serves as a fundamental advanced-level textbook. Each chapter provides basic concepts, which are followed by algorithms, illustrated with concrete examples, figures and tables. Exercises and solutions are provided to enhance self-study, making this an excellent reference for those interested in real-time computing for designing and/or developing predictable control applications.

Hard Real-Time Computing Systems
  • Language: en
  • Pages: 385

Hard Real-Time Computing Systems

Real-time computing plays a crucial role in our society since an increasing num ber of complex systems rely, in part or completely, on processor control. Ex amples of applications that require real-time computing include nuclear power plants, railway switching systems, automotive electronics, air traffic control, telecommunications, robotics, and military systems. In spite of this large application domain, most of the current real-time systems are still designed and implemented using low-level programming and empirical techniques, without the support of a scientific methodology. This approach results in a lack of reliability, which in critical applications may cause serious environmental dam...

Deadline Scheduling for Real-Time Systems
  • Language: en
  • Pages: 280

Deadline Scheduling for Real-Time Systems

Many real-time systems rely on static scheduling algorithms. This includes cyclic scheduling, rate monotonic scheduling and fixed schedules created by off-line scheduling techniques such as dynamic programming, heuristic search, and simulated annealing. However, for many real-time systems, static scheduling algorithms are quite restrictive and inflexible. For example, highly automated agile manufacturing, command, control and communications, and distributed real-time multimedia applications all operate over long lifetimes and in highly non-deterministic environments. Dynamic real-time scheduling algorithms are more appropriate for these systems and are used in such systems. Many of these alg...

Soft Real-Time Systems: Predictability vs. Efficiency
  • Language: en
  • Pages: 281

Soft Real-Time Systems: Predictability vs. Efficiency

Hard real-time systems are very predictable, but not sufficiently flexible to adapt to dynamic situations. They are built under pessimistic assumptions to cope with worst-case scenarios, so they often waste resources. Soft real-time systems are built to reduce resource consumption, tolerate overloads and adapt to system changes. They are also more suited to novel applications of real-time technology, such as multimedia systems, monitoring apparatuses, telecommunication networks, mobile robotics, virtual reality, and interactive computer games. This unique monograph provides concrete methods for building flexible, predictable soft real-time systems, in order to optimize resources and reduce costs. It is an invaluable reference for developers, as well as researchers and students in Computer Science.

Hard Real-Time Computing Systems
  • Language: en
  • Pages: 500

Hard Real-Time Computing Systems

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Hard Real-Time Computing Systems
  • Language: en
  • Pages: 398

Hard Real-Time Computing Systems

  • Type: Book
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  • Published: 2014-01-15
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  • Publisher: Unknown

description not available right now.

Multiprocessor Scheduling for Real-Time Systems
  • Language: en
  • Pages: 234

Multiprocessor Scheduling for Real-Time Systems

  • Type: Book
  • -
  • Published: 2015-01-02
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  • Publisher: Springer

This book provides a comprehensive overview of both theoretical and pragmatic aspects of resource-allocation and scheduling in multiprocessor and multicore hard-real-time systems. The authors derive new, abstract models of real-time tasks that capture accurately the salient features of real application systems that are to be implemented on multiprocessor platforms, and identify rules for mapping application systems onto the most appropriate models. New run-time multiprocessor scheduling algorithms are presented, which are demonstrably better than those currently used, both in terms of run-time efficiency and tractability of off-line analysis. Readers will benefit from a new design and analysis framework for multiprocessor real-time systems, which will translate into a significantly enhanced ability to provide formally verified, safety-critical real-time systems at a significantly lower cost.

Real-Time Systems, Architecture, Scheduling, and Application
  • Language: en
  • Pages: 351

Real-Time Systems, Architecture, Scheduling, and Application

This book is a rich text for introducing diverse aspects of real-time systems including architecture, specification and verification, scheduling and real world applications. It is useful for advanced graduate students and researchers in a wide range of disciplines impacted by embedded computing and software. Since the book covers the most recent advances in real-time systems and communications networks, it serves as a vehicle for technology transition within the real-time systems community of systems architects, designers, technologists, and system analysts. Real-time applications are used in daily operations, such as engine and break mechanisms in cars, traffic light and air-traffic control and heart beat and blood pressure monitoring. This book includes 15 chapters arranged in 4 sections, Architecture (chapters 1-4), Specification and Verification (chapters 5-6), Scheduling (chapters 7-9) and Real word applications (chapters 10-15).

Real-Time Systems
  • Language: en
  • Pages: 347

Real-Time Systems

7. 6 Performance Comparison: ET versus TT. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164 7. 7 The Physical Layer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166 Points to Remember . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168 Bibliographic Notes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169 Review Questions and Problems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ...

Real-Time Software Design for Embedded Systems
  • Language: en
  • Pages: 613

Real-Time Software Design for Embedded Systems

Organized as an introduction followed by several self-contained chapters, this tutorial takes the reader from use cases to complete architectures for real-time embedded systems using SysML, UML, and MARTE and shows how to apply the COMET/RTE design method to real-world problems. --