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Creator Culture
  • Language: en
  • Pages: 325

Creator Culture

  • Type: Book
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  • Published: 2021-06-22
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  • Publisher: NYU Press

Explores new perspectives on social media entertainment There is a new class of cultural producers—YouTube vloggers, Twitch gameplayers, Instagram influencers, TikTokers, Chinese wanghong, and others—who are part of a rapidly emerging and highly disruptive industry of monetized “user-generated” content. As this new wave of native social media entrepreneurs emerge, so do new formations of culture and the ways they are studied. In this volume, contributors draw on scholarship in media and communication studies, science and technology studies, and social media, Internet, and platform studies, in order to define this new field of study and the emergence of creator culture. Creator Cultur...

Email and the Everyday
  • Language: en
  • Pages: 331

Email and the Everyday

  • Type: Book
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  • Published: 2024-07-02
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  • Publisher: MIT Press

An exploration of how email is experienced, understood, and materially structured as a practice spanning our everyday domestic and work lives. Despite its many obituaries, email is not dead. As a global mode of business and personal communication, email outstrips newer technologies of online interaction; it is deeply embedded in our everyday lives. And yet—perhaps because the ubiquity of email has obscured its study—this is the first scholarly book devoted to email as a key historical, social, and commercial site of digital communication in our everyday lives. In Email and the Everyday, Esther Milne examines how email is experienced, understood, and materially structured as a practice sp...

The Handbook of Science and Technology Studies, fourth edition
  • Language: en
  • Pages: 1210

The Handbook of Science and Technology Studies, fourth edition

  • Type: Book
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  • Published: 2016-12-16
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  • Publisher: MIT Press

The fourth edition of an authoritative overview, with all new chapters that capture the state of the art in a rapidly growing field. Science and Technology Studies (STS) is a flourishing interdisciplinary field that examines the transformative power of science and technology to arrange and rearrange contemporary societies. The Handbook of Science and Technology Studies provides a comprehensive and authoritative overview of the field, reviewing current research and major theoretical and methodological approaches in a way that is accessible to both new and established scholars from a range of disciplines. This new edition, sponsored by the Society for Social Studies of Science, is the fourth i...

Locked Out
  • Language: en
  • Pages: 233

Locked Out

  • Type: Book
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  • Published: 2019-08-31
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  • Publisher: NYU Press

A rare insight into how industry practices like regional restrictions have shaped global media culture in the digital era “This content is not available in your country.” At some point, most media consumers around the world have run into a message like this. Whether trying to watch a DVD purchased during a vacation abroad, play an imported Japanese video game, or listen to a Spotify library while traveling, we are constantly reminded of geography’s imprint on digital culture. We are locked out. Despite utopian hopes of a borderless digital society, DVDs, video games, and streaming platforms include digital rights management mechanisms that block media access within certain territories....

Indie Games in the Digital Age
  • Language: en
  • Pages: 238

Indie Games in the Digital Age

A host of digital affordances, including reduced cost production tools, open distribution platforms, and ubiquitous connectivity, have engendered the growth of indie games among makers and users, forcing critics to reconsider the question of who makes games and why. Taking seriously this new mode of cultural produciton compells analysts to reconsider the blurred boundaries and relations of makers, users and texts as well as their respective relationship to cultural power and hierarchy. The contributions to Indie Games in the Digital Age consider these questions and examine a series of firms, makers, games and scenes, ranging from giants like Nintendo and Microsoft to grassroots games like Cards Against Humanity and Stardew Valley, to chart more precisely the productive and instructive disruption that this new site of cultural production offers.

Watch Me Play
  • Language: en
  • Pages: 311

Watch Me Play

A look at the revolution in game live streaming and esports broadcasting Every day thousands of people broadcast their gaming live to audiences over the internet using popular sites such as Twitch, which reaches more than one hundred million viewers a month. In these new platforms for interactive entertainment, big esports events featuring digital game competitors live stream globally, and audiences can interact with broadcasters—and each other—through chat in real time. What are the ramifications of this exploding online industry? Taking readers inside home studios and backstage at large esports events, Watch Me Play investigates the rise of game live streaming and how it is poised to a...

Engaging Social Media in China
  • Language: en
  • Pages: 238

Engaging Social Media in China

  • Type: Book
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  • Published: 2021-05-01
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  • Publisher: MSU Press

Introducing the concept of state-sponsored platformization, this volume shows the complexity behind the central role the party-state plays in shaping social media platforms. The party-state increasingly penetrates commercial social media while aspiring to turn its own media agencies into platforms. Yet state-sponsored platformization does not necessarily produce the Chinese Communist Party’s desired outcomes. Citizens continue to appropriate social media for creative public engagement at the same time that more people are managing their online settings to reduce or refuse connection, inducing new forms of crafted resistance to hyper-social media connectivity. The wide-ranging essays presen...

Uncovering Labour in Information Revolutions, 1750-2000: Volume 11
  • Language: en
  • Pages: 272

Uncovering Labour in Information Revolutions, 1750-2000: Volume 11

Discussion of the current Information Revolution tends to focus on technological developments in information and communication and overlooks both the human labour involved in the development, maintenance and daily use of information and communication technologies (ICTs), and the consequences of the implementation of these ICTs for the position and divisions of labour. This volume aims to redress this imbalance by exploring the role, position and divisions of information and communication labour in the broadest sense through periods of revolutionary technological change.

Guide to Digital Innovation in the Cultural and Creative Industry
  • Language: en
  • Pages: 182

Guide to Digital Innovation in the Cultural and Creative Industry

The digital age has brought significant changes to the cultural and creative industries, making it challenging to keep up with the latest trends. The Guide to Digital Innovation in the Cultural and Creative Industry is an informative resource that can help you navigate the revolution. It not only provides a comprehensive understanding of how digital transformation affects existing industries but also outlines emerging business opportunities. Whether you′re an experienced professional or a beginner, this book is an essential resource that will equip you with the knowledge and tools you need to succeed in the rapidly evolving landscape of the cultural and creative industries. Dive into: Demo...

Media Independence
  • Language: en
  • Pages: 306

Media Independence

  • Type: Book
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  • Published: 2014-11-20
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  • Publisher: Routledge

Media independence is central to the organization, make-up, working practices and output of media systems across the globe. Often stemming from western notions of individual and political freedoms, independence has informed the development of media across a range of platforms: from the freedom of the press as the "fourth estate" and the rise of Hollywood’s Independent studios and Independent television in Britain, through to the importance of "Indy" labels in music and gaming and the increasing importance of independence of voice in citizen journalism. Media independence for many, therefore, has come to mean working with freedom: from state control or interference, from monopoly, from mark...