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Leviathans
  • Language: en
  • Pages: 472

Leviathans

IT IS THE DAWN OF A NEW AGE… At the beginning of the 20th century, the world was forever changed by the discovery of electroid, a strange liquid that allowed for lighter-than-air travel. Militaries around the world rushed to develop new vessels based on this amazing invention, resulting in a class of flying ships unlike anything ever seen before…the leviathan. Now, the skies are filled with massive armored warships that soar through the air, armed with devastating cannons that can lay waste to an enemy vessel in moments. The nations of the world have entered into a dangerous new arms race, and all it will take is the right spark to set off a war that will ensnare the nations on and around the European continent…and may engulf the world… Featuring stories by: William H. Keith, Jr. Michael J. Ciaravella Steven Mohan, Jr. Bryn Bills Blaine Lee Pardoe S.M. Stirling Harry Turtledove Tyler Whitney

Shadowrun: Blackbird Three: Hollow Point
  • Language: en
  • Pages: 271

Shadowrun: Blackbird Three: Hollow Point

ON BLOODY GROUND... Dashiell Red Clay has spent decades as a soldier, a shadowrunner, a mercenary...above all, a warrior. He’s survived Goblinization, the Night of Rage, the passing of Halley's Comet, the Second Matrix Crash, and more skirmishes, gunfights, and battles than almost anyone else alive. He knows more than most that history books are written in blood. It's time for new chapters to be written. From watching armies gather like storm clouds in Africa to bloodily taking sides in the Aztlan/Amazonian War, from wading into the madness of the Great Dracon Civil War to taking part in a surprise winter invasion against the United Canadian American States itself, Dash faces greater threa...

Shadowrun: Kill Penalty
  • Language: en
  • Pages: 102

Shadowrun: Kill Penalty

THE RULES ARE SIMPLE… Redlock is a rising star in the brutal sport of Urban Combat, where teams of armed combatants try to score points against their opponents while shooting it out amid Seattle’s decaying urban landscape. Managed by his mother, a legendary Urban Brawl player until her forced retirement, and fitted with top-line cyberware that makes him better than human, Redlock is on the fast-track to super-stardom—until it all comes crashing down around him. WIN OR DIE… After sabotage takes him out of the major leagues, Redlock finds himself on the streets for real, alone for the first time ever. But the lure of Urban Brawl is too seductive to ignore, and when his mother lines up another opportunity for him, all her son has to do is go against every instinct he has… Will he sacrifice his one shot back to the majors for the scrappy team that adopted him when he had nowhere else to go, or will Redlock pull the ultimate ambush play on his own teammates?

BattleTech: No Dust, No Wear
  • Language: en
  • Pages: 80

BattleTech: No Dust, No Wear

TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star Leagu...

Shadowrun: The Frame Job, Part 2: Emu
  • Language: en
  • Pages: 91

Shadowrun: The Frame Job, Part 2: Emu

PART TWO OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... Now that the shadowrunning team knows they've been double-crossed by one of the largest megacorps in the Sixth World, they've got two jobs to do: clear their name and deliver payback with a vengeance. While hiding out on the outskirts of Seattle, Aussie rigger Emu begins taking steps toward that exact plan by trying to find out who set them up with Knight Errant, but she's also got other problems; juggling an outstanding mob debt and handling a side courier run for a friend in exchange for intel on the corp Johnson. However, even the best laid plans can go wrong, and Emu has to find a way to accomplish all all three jobs while staying one step ahead of her enemies...and their bullets.

BattleTech: Blood Will Tell
  • Language: en
  • Pages: 384

BattleTech: Blood Will Tell

TIES THAT BIND… Danai Liao-Centrella is many things: Solaris gladiator; proud military commander; successful diplomat. All of those roles pale beneath perhaps the heaviest responsibility of anyone in the Capellan Confederation: to speak the truth to its ruler, Chancellor Daoshen Liao. He is the undeniable dictator of hundreds of worlds. Mighty armies move at his command. Billions of lives hang on his every decision. Against that, she must speak the truth. And the truth is, the war with House Davion must end. Because there is a greater danger looming: the Republic of the Sphere, hiding behind its impenetrable fortress. When that wall comes down, the Confederation must be ready. It cannot be...

Shadowrun: Under Pressure
  • Language: en
  • Pages: 125

Shadowrun: Under Pressure

SEARCH AND RECOVER… It should have been an easy job for Tycho and his team: Travel to the Sioux Nation, in the region that was once the state of Montana, and investigate what happened to the previous shadowrunning team that had gone up there to check out…something. But of course, things are never easy in the shadows, and soon Tycho and his fellow runners are up to their eyeballs in double-crosses and mysterious goings-on—including the seeming complete disappearance of the previous shadowrunning team. Their search leads them to the wilds near Yellowstone, where the answers they seek lie deep within the earth…and uncover a secret that, if revealed, could result in the complete destruction of the entire Sixth World…

BattleTech Legends: Warrior: Riposte
  • Language: en
  • Pages: 540

BattleTech Legends: Warrior: Riposte

THE GAUNTLET IS THROWN… Hanse Davion and Melissa Steiner have united two Great Houses of the Inner Sphere in a marriage that upsets the balance of power among the stars. Though some hope this may bring an end to centuries of war, Maximilian Liao of the Capellan Confederation has enlisted the aid of two highly placed Davion traitors to destroy Hanse Davion and the Federated Suns from both within and without. But in the distant star chambers of the Capellan March and Draconis Combine, the warlords of Maximilian Liao are honoring a different and more deadly vow: to wage an unholy war that threatens to rip apart the vulnerable worlds of the Federated Suns. As Davion ’Mech commander Andrew Redburn and his mercenaries streak into battle, an explosive clash of metal and men signals the return of a formidable foe. Interstellar legend Yorinaga Kurita has returned to stake his claim as the most bloodthirsty warrior of all. For both men, it is do-or-die combat that could ensure the triumph of a glorious new alliance—or result in total annihilation…

Shadowrun: On the Rocks
  • Language: en
  • Pages: 302

Shadowrun: On the Rocks

THE STREETS ARE ABOUT TO EXPLODE… And Puyallup’s local paranormal investigator Jimmy Kincaid is caught right in the middle of it. The neighborhood’s criminal syndicates are on the brink of all-out war, and if they go at it, the streets will run red—literally. But Jimmy’s got more problems besides trying to keep the peace between feuding mobsters. Someone’s sending him a very particular message by sending him severed limbs. And then there’s the pairs of hitmen coming after him. Last but certainly not least, he’s got to broker a deal between the biggest elven street gang in Seattle and a vicious Triad gang—and not get himself killed in the bargain. And when an old enemy comes to town for revenge, Jimmy finds his already fairly chaotic life completely upended—and never to be the same again. To settle the score, he’ll have to face off against the deadliest assassin ever to stalk the Seattle streets—and use every bit of skill, guile, and luck he has to survive…

BattleTech Legends: Exodus Road
  • Language: en
  • Pages: 305

BattleTech Legends: Exodus Road

FOR SOME, THE BATTLE IS NOT OVER YET... For generations, the Clans bided their time, waiting for the right opportunity to appear from beyond the Periphery and conquer the Inner Sphere. They risked all at the Battle of Tukayyid – only to be soundly defeated. The results were deadlier than they could ever imagine. For one devoted warrior of Clan Smoke Jaguar, the disgrace of Tukayyid has scarred him for life. And it is this tragedy that will change the universe forever, a treachery hidden beyond the Exodus Road.