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Computer Games I is the first volume in a two part compendium of papers covering the most important material available on the development of computer strategy games. These selections range from discussions of mathematical analyses of games, to more qualitative concerns of whether a computer game should follow human thought processes rather than a "brute force" approach, to papers which will benefit readers trying to program their own games. Contributions include selections from the major players in the development of computer games: Claude Shannon whose work still forms the foundation of most contemporary chess programs, Edward O. Thorpe whose invention of the card counting method caused Las Vegas casinos to change their blackjack rules, and Hans Berliner whose work has been fundamental to the development of backgammon and chess games.
Do you need help restoring the pleasure to your marriage? Whether you’ve been married a day, a decade, or half a century, if your sexual relationship is marred by pain, tension, or disappointment—you are not alone. Thousands of couples struggle with sexual problems that keep their marriages from being all that God intended them to be. But there is hope! Now, sexual therapists and best-selling authors Joyce and Cliff Penner share their proven methods in this comprehensive, easy-to-follow book of detailed explanations, realistic anecdotes, and clearly written exercises. Providing the biblical basis for the sexual relationship, as well as helpful diagnostic aids, the Penners help you improve communication and educate yourselves about your God-given sexual response. Then they lead you step-by-step through creative (and fun) sexual-retraining assignments to help you overcome various problems. The Penners provide straightforward advice and reassuring encouragement to help you start restoring the pleasure to your marriage. Beginning counselors and pastors will also find this an invaluable resource for helping others overcome their sexual barriers.
Games of History provides an understanding of how games as artefacts, textual and visual sources on games and gaming as a pastime or a “serious” activity can be used as sources for the study of history. From the vast world of games, the book’s focus is on board and card games, with reference to physical games, sports and digital games as well. Considering culture, society, politics and metaphysics, the author uses examples from various places around the world and from ancient times to the present to demonstrate how games and gaming can offer the historian an alternative, often very valuable and sometimes unique path to the past. The book offers a thorough discussion of conceptual and m...
In writing this book I discovered that everyone I talked to had his or her own theory about meetings, and yet there is no theory of meetings in the research literature. This makes writing about this subject both excit ing and hazardous. It is always exciting to examine the significance of something that has been ignored, but it is hazardous to write about something that everyone already thinks they understand. Without re course to the legitimacy of a research tradition, readers are likely to evaluate this study based on their own theory. I have tried to take this into account by discussing what might be referred to as American folk theory about meetings (see particularly Chapter 3), and also...
Organized and trained during 1943, the 10th SS Panzer Division saw its first action in the spring of 1944 during the relief of an encircled German army on the Eastern Front. Several months later, in response to the Allied invasion at Normandy, the division returned to the West in mid-June 1944. Here the division engaged in a series of armored attacks and counterattacks against British and American forces. The 10th SS briefly held off a few enemy thrusts but gradually had to fall back to Falaise, where the division escaped the Allied encirclement with no tanks and only a fraction of its men. The 10th SS Panzer Division next defended against the Allied parachute assault during Operation Market Garden in September 1944. Depleted and now a division in name only, the 10th SS fought in Alsace before Hitler sent it to the Eastern Front again. There, east of Berlin, the division participated in the final battles to enable the escape of German soldiers and civilians from Soviet captivity.
This fascinating study focuses on an area neglected in previous studies of the media: the meetings between ordinary people and the media. Couldry explores what happens when people who normally consume the media witness media processes in action, or even become the object of media attention themselves.