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In this book, recent developments on fuzzy logic, neural networks and optimization algorithms, as well as their hybrid combinations, are presented. In addition, the above-mentioned methods are applied to areas such as, intelligent control and robotics, pattern recognition, medical diagnosis, time series prediction and optimization of complex problems. The book contains a collection of papers focused on hybrid intelligent systems based on soft computing techniques. There are some papers with the main theme of type-1 and type-2 fuzzy logic, which basically consists of papers that propose new concepts and algorithms based on type-1 and type-2 fuzzy logic and their applications. There also some ...
The Evolution Arti?cielle cycle of conferences was originally initiated as a forum for the French-speaking evolutionary computation community. Previous EA m- tings were held in Toulouse (EA’94), Brest (EA’95, LNCS 1063), Nˆ?mes (EA’97, LNCS 1363), Dunkerque (EA’99, LNCS 1829), and ?nally, EA 2001 was hosted by the Universit ́e de Bourgogne in the small town of Le Creusot, in an area of France renowned for its excellent wines. However, the EA conferences have been receiving more and more papers from the international community: this conference can be considered fully internat- nal, with 39submissions from non-francophonic countries on all ?ve continents, out of a total of 68. Out of...
Video games represent a unique blend of programming, art, music, and unbridled creativity. To the general public, they are perhaps the most exciting computer applications ever undertaken. In the field of computer science, they have been the impetus for a continuous stream of innovations designed to provide gaming enthusiasts with the most realistic and enjoyable gaming experience possible. Algorithmic and Architectural Gaming Design: Implementation and Development discusses the most recent advances in the field of video game design, with particular emphasis on practical examples of game development, including design and implementation. The target audience of this book includes educators, students, practitioners, professionals, and researchers working in the area of video game design and development. Anyone actively developing video games will benefit from the practical application of fundamental computer science concepts demonstrated in this book.
Topics include self-organization, the origins of life, natural selection, evolutionary computation, neural networks, communication, artificial worlds, software agents, philosophical issues in artificial life, ethical problems, and learning and development. Researchers in artificial life attempt to use the physical representation of lifelike phenomena to understand the organizational principles underlying the dynamics of living systems. The goal of the 1997 European Conference on Artificial Life is to provoke new understandings of the relationships between the natural and the artificial. Topics include self-organization, the origins of life, natural selection, evolutionary computation, neural networks, communication, artificial worlds, software agents, philosophical issues in artificial life, ethical problems, and learning and development.
Many advances have recently been made in metaheuristic methods, from theory to applications. The editors, both leading experts in this field, have assembled a team of researchers to contribute 21 chapters organized into parts on simulated annealing, tabu search, ant colony algorithms, general purpose studies of evolutionary algorithms, applications of evolutionary algorithms, and metaheuristics.
This book constitutes the refereed proceedings of the 9th International Conference on Parallel Problem Solving from Nature, PPSN 2006. The book presents 106 revised full papers covering a wide range of topics, from evolutionary computation to swarm intelligence and bio-inspired computing to real-world applications. These are organized in topical sections on theory, new algorithms, applications, multi-objective optimization, evolutionary learning, as well as representations, operators, and empirical evaluation.
Estimation of Distribution Algorithms (EDAs) are a set of algorithms in the Evolutionary Computation (EC) field characterized by the use of explicit probability distributions in optimization. Contrarily to other EC techniques such as the broadly known Genetic Algorithms (GAs) in EDAs, the crossover and mutation operators are substituted by the sampling of a distribution previously learnt from the selected individuals. EDAs have experienced a high development that has transformed them into an established discipline within the EC field. This book attracts the interest of new researchers in the EC field as well as in other optimization disciplines, and that it becomes a reference for all of us working on this topic. The twelve chapters of this book can be divided into those that endeavor to set a sound theoretical basis for EDAs, those that broaden the methodology of EDAs and finally those that have an applied objective.
This volume constitutes the refereed proceedings of the 6th Workshop on Engineering Applications, WEA 2019, held in Santa Marta, Colombia, in October 2019. The 62 revised full papers and 2 short papers presented in this volume were carefully reviewed and selected from 178 submissions. The papers are organized in the following topical sections: computer science; computational intelligence; bioengineering; Internet of things; power applications; simulation systems; optimization.
This two-volume set LNCS 10305 and LNCS 10306 constitutes the refereed proceedings of the 14th International Work-Conference on Artificial Neural Networks, IWANN 2017, held in Cadiz, Spain, in June 2017. The 126 revised full papers presented in this double volume were carefully reviewed and selected from 199 submissions. The papers are organized in topical sections on Bio-inspired Computing; E-Health and Computational Biology; Human Computer Interaction; Image and Signal Processing; Mathematics for Neural Networks; Self-organizing Networks; Spiking Neurons; Artificial Neural Networks in Industry ANNI'17; Computational Intelligence Tools and Techniques for Biomedical Applications; Assistive R...