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Austintown Township was first inhabited by Native Americans. In 1788, it became Range 3, Township 2, of the Connecticut Western Reserve and was named for Calvin Austin, a land agent for the Connecticut Land Company. In 1794, John McCollum was the first settler. In 1820, the population was 718. By 1880, coal miners and families increased the population to 2,502. The damming of Meander Creek creating Meander Reservoir put Ohltown underwater and flooded some of West Austintown. After World War II, Austintown grew tremendously. Throughout this growth, one constant remained--the schools. Moving from 12 one-room schoolhouses to one large consolidated school to 8 school buildings, the schools remain central to the community and preserve Austintown's identity.
Johan Martin Dostmann was born in 1730 in Nassig, Germany, and today his descendants can be found throughout the United States of America. One of them is Roy C. Ritter III, and he traces his family’s origins in this detailed history. Dostmann immigrated to Pennsylvania in 1752 with his sister and several friends and cousins, and so began the story of an enduring German-American family. After some time in Frederick County, Maryland, and Washington County, Pennsylvania, the family, which became known as Dustman, took advantage of the settlement opportunities in the newly formed Connecticut Western Reserve of Ohio, joining the state’s earliest pioneers. Johan Martin Dostmann died before that journey, but his surviving children and grandchildren made their mark in Ohio, particularly in Trumbull and Mahoning counties, where they prospered. Covering the first four generations of the Dustman family, this book will be a valuable resource for the descendants of Johan Martin Dostmann.
This volume critically analyzes the multiple lives of the "gamer" in India. It explores the "everyday" of the gaming life from the player’s perspective, not just to understand how the games are consumed but also to analyze how the gamer influences the products’ many (virtual) lives. Using an intensive ethnographic approach and in-depth interviews, this volume situates the practice of gaming under a broader umbrella of digital leisure activities and foregrounds the proliferation of gaming as a new media form and cultural artifact; critically questions the term gamer and the many debates surrounding the gamer tag to expand on how the gaming identity is constructed and expressed; details pa...
Internet Gaming Disorder: Theory, Assessment, Treatment, and Prevention is an informative and practical introduction to the topics of Internet gaming disorder and problematic gaming. This book provides mental health clinicians with hands-on assessment, prevention, and treatment techniques for clients with problematic gaming behaviors and Internet gaming disorder. It provides an overview of the existing research on epidemiology, risk and protective factors, and discusses the distinct cognitive features that distinguish gaming from gambling and other related activities and disorders. Clinicians will find interest in discussion of the latest developments in cognitive-behavioral approaches to ga...
This book addresses main issues concerned with the future learning, learning and academic analytics, virtual world and smart user interface, and mobile learning. This book gathers the newest research results of smart learning environments from the aspects of learning, pedagogies, and technologies in learning. It examines the advances in technology development and changes in the field of education that has been affecting and reshaping the learning environment. Then, it proposes that under the changed technological situations, smart learning systems, no matter what platforms (i.e., personal computers, smart phones, and tablets) they are running at, should be aware of the preferences and needs that their users (i.e., the learners and teachers) have, be capable of providing their users with the most appropriate services, helps to enhance the users' learning experiences, and to make the learning efficient.
Writing at the time of political and social crisis in Athens, Aristophanes was an eloquent yet bawdy challenger to the demagogue and the sophist. The Achanians is a plea for peace set against the background of the long war with Sparta.