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E-voting is the use of electronic means in the casting of the vote at political elections or referendums. This book provides an overview of e-voting related case-law worldwide and explains how judicial decisions impact e-voting development. With contributions by renowned experts on thirteen countries, the authors discuss e-voting both from controlled environments, such as voting machines in polling stations, and uncontrolled ones, including internet voting. Each chapter examines a group of country-specific leading judicial decisions on e-voting and their likely impact on its future development. Reference is made to emerging standards on e-voting such as the Recommendation Rec(2004)11 of the ...
Due to the media’s normative power to reflect daily life and to shape our understanding of gender, media plays a vital role in constructing – or deconstructing – gender equality. In modern societies, the advertising industry plays a major role in the media landscape. In the Nordic countries gender discriminatory advertising has been on the public agenda since the 1970s and 1980s, the time when gender equality legislation was adopted. However, the Nordic countries have chosen different ways of combating and regulating gender discriminatory advertising. This report presents results of a survey on how gender-discriminatory advertising is regulated in the Nordic countries. The survey was conducted as part of a project on gender equality in the media carried out during the Finnish presidency of the Nordic Council of Ministers in 2016
This proceedings of the 13th World Congress on Engineering Asset Management covers a range of topics that are timely, relevant and practically important in the modern digital era towards safer, cost effective, efficient, and secure engineered assets such as production and manufacturing plants, process facilities, civil structures, equipment, machinery, and infrastructure. It has compiled some pioneering work by domain experts of the global Engineering Asset Management community representing both public and private sectors. The professional coverage of the book includes: Asset management in Industry 4.0; Standards and models; Sustainable assets and processes; Life cycle perspectives; Smart and safer assets; Applied data science; Workplace safety; Asset health; Advances in equipment condition monitoring; Critical asset processes; and Innovation strategy and entrepreneurship The breadth and depth of these state-of-the-art, comprehensive proceedings make them an excellent resource for asset management practitioners, researchers and academics, as well as undergraduate and postgraduate students.
Real-World Electronic Voting: Design, Analysis and Deployment captures all major developments in electronic voting since 2003 in a real-world setting. It covers three broad categories: e-voting protocols, attacks reported on e-voting and new developments on the use of e-voting. This book explores recent innovations in both poll-site and remote voting systems and their application throughout the world. The requirements of elections are analysed, the available tools and technologies are described, and a variety of modern systems are presented in detail together with discussions of deployments. This is an invaluable resource for election professionals, researchers and policy makers alike. Key Features: Reviews both technical and social aspects of e-voting Covers e-voting protocols, attacks reported on e-voting and new developments on the use of e-voting Designed for government election practitioners and policy makers who want to understand the threats and opportunities in e-voting and assess its suitability for future elections
This book constitutes the thoroughly refereed conference proceedings of the First International Joint Conference on Electronic Voting, E-Vote-ID 2016, held in Bregenz, Austria, in October 2016. The 14 full papers presented were carefully reviewed and selected from 57 submissions. They represent a wide range of technological proposals for different voting settings (be it in polling stations, remote voting or even mobile voting) and case studies from different countries already using electronic voting or having conducted first trial elections.
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This LNCS volume constitutes the proceedings of 12th International Conference, GALA 2023, in Dublin, Ireland, held during November/December 2023. The 36 full papers and 13 short papers were carefully reviewed and selected from 88 submissions. The papers contained in this book have been organized into six categories, reflecting the variety of theoretical approaches and application domains of research into serious games: 1. The Serious Games and Game Design 2. User experience, User Evaluation and User Analysis in Serious Games 3. Serious Games for Instruction 4. Serious Games for Health, Wellbeing and Social Change 5. Evaluating and Assessing Serious Games Elements 6. Posters