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Are you a founder searching for customers to grow your B2B startup? Fast Forward will help you find, win, and keep customers. This detailed guide on B2B sales tells you how to grow your revenue from zero to 1 million, 10 million and 100 million. The authors share more than 40 years of successful operating experience as startup founder, senior executive, board member, mentor, and investor in startups. Fast Forward outlines their insider’s perspective on market segmentation, pricing, contract negotiation, sales process, customer conversations, pipeline management, reporting, sales organization, and customer success. Fast Forward also features exclusive advice from more than 30 top-tier B2B s...
Motion processing is an essential piece of the complex brain machinery that allows us to reconstruct the 3D layout of objects in the environment, to break camouflage, to perform scene segmentation, to estimate the ego movement, and to control our action. Although motion perception and its neural basis have been a topic of intensive research and modeling the last two decades, recent experimental evidences have stressed the dynamical aspects of motion integration and segmentation. This book presents the most recent approaches that have changed our view of biological motion processing. These new experimental evidences call for new models emphasizing the collective dynamics of large population of neurons rather than the properties of separate individual filters. Chapters will stress how the dynamics of motion processing can be used as a general approach to understand the brain dynamics itself.
As the general notion of cognition has recently broadened to include its embodied nature, researchers' accounts of perception have increasingly come to include the body's special status as a window on the world and to accommodate the specific perceptual requirements for identifying, interpreting, and interacting with other bodies. This volume presents a comprehensive overview of the rapid progress that has been made in understanding the human body and its relationship to perception. It will help to unify the relevant research from several independent areas of cognitive psychology and cognitive neuroscience and facilitate the development of an integrated framework for the study of human-body perception.
This book constitutes the refereed proceedings of the Second International Workshop on Biologically Motivated Computer Vision, BMCV 2002, held in Tübingen, Germany, in November 2002. The 22 revised full papers and 37 revised short papers presented together with 6 invited papers were carefully reviewed and selected from 97 submissions. The papers are organized in topical sections on neurons and features, motion, mid-level vision, recognition - from scenes to neurons, attention, robotics, and cognitive vision.
With the science of robotics undergoing a major transformation just now, Springer’s new, authoritative handbook on the subject couldn’t have come at a better time. Having broken free from its origins in industry, robotics has been rapidly expanding into the challenging terrain of unstructured environments. Unlike other handbooks that focus on industrial applications, the Springer Handbook of Robotics incorporates these new developments. Just like all Springer Handbooks, it is utterly comprehensive, edited by internationally renowned experts, and replete with contributions from leading researchers from around the world. The handbook is an ideal resource for robotics experts but also for people new to this expanding field.
How and why to write a movement? Who is the writer? Who is the reader? They may be choreographers working with dancers. They may be roboticists programming robots. They may be artists designing cartoons in computer animation. In all such fields the purpose is to express an intention about a dance, a specific motion or an action to perform, in terms of intelligible sequences of elementary movements, as a music score that would be devoted to motion representation. Unfortunately there is no universal language to write a motion. Motion languages live together in a Babel tower populated by biomechanists, dance notators, neuroscientists, computer scientists, choreographers, roboticists. Each commu...
The refereed proceedings of the Joint International Conference on Artificial Neural Networks and International Conference on Neural Information Processing, ICANN/ICONIP 2003, held in Istanbul, Turkey, in June 2003. The 138 revised full papers were carefully reviewed and selected from 346 submissions. The papers are organized in topical sections on learning algorithms, support vector machine and kernel methods, statistical data analysis, pattern recognition, vision, speech recognition, robotics and control, signal processing, time-series prediction, intelligent systems, neural network hardware, cognitive science, computational neuroscience, context aware systems, complex-valued neural networks, emotion recognition, and applications in bioinformatics.
This volume includes papers originally presented at the 11th annual Computational Neuroscience Meeting (CNS 02) held in July 2002 at the Congress Plaza Hotel & Convention Center in Chicago, Illinois, USA. The CNS meetings bring together computational neuroscientists representing many different fields and backgrounds as well as many different experimental preparations and theoretical approaches. The papers published here range from pure experimental neurobiology, to neuro-ethology, mathematics, physics, and engineering. In all cases the research described is focused on understanding how nervous systems compute. The actual subjects of the research include a highly diverse number of preparations, modeling approaches and analysis techniques. Accordingly, this volume reflects the breadth and depth of current research in computational neuroscience taking place throughout the world.
The ultimate goal of program verification is not the theory behind the tools or the tools themselves, but the application of the theory and tools in the software engineering process. Our society relies on the correctness of a vast and growing amount of software. Improving the software engineering process is an important, long-term goal with many steps. Two of those steps are the KeY tool and this KeY book.