Seems you have not registered as a member of localhost.saystem.shop!

You may have to register before you can download all our books and magazines, click the sign up button below to create a free account.

Sign up

Creativity in Intelligent Technologies and Data Science
  • Language: en
  • Pages: 449

Creativity in Intelligent Technologies and Data Science

This two-volume set constitutes the proceedings of the Third Conference on Creativity in Intellectual Technologies and Data Science, CIT&DS 2019, held in Volgograd, Russia, in September 2019. The 67 full papers, 1 short paper and 3 keynote papers presented were carefully reviewed and selected from 231 submissions. The papers are organized in topical sections in the two volumes. Part I: cyber-physical systems and Big Data-driven world. Part II: artificial intelligence and deep learning technologies for creative tasks; intelligent technologies in social engineering.

ECGBL2013-Proceedings of the 6th European Conference on Games Based Learning
  • Language: en
  • Pages: 678
ECGBL 2020 14th European Conference on Game-Based Learning
  • Language: en
  • Pages: 862

ECGBL 2020 14th European Conference on Game-Based Learning

These proceedings represent the work of contributors to the 14th European Conference on Games Based Learning (ECGBL 2020), hosted by The University of Brighton on 24-25 September 2020. The Conference Chair is Panagiotis Fotaris and the Programme Chairs are Dr Katie Piatt and Dr Cate Grundy, all from University of Brighton, UK.

ECGBL 2017 11th European Conference on Game-Based Learning
  • Language: en
  • Pages: 1007

ECGBL 2017 11th European Conference on Game-Based Learning

description not available right now.

Library and Information Studies for Arctic Social Sciences and Humanities
  • Language: en
  • Pages: 487

Library and Information Studies for Arctic Social Sciences and Humanities

  • Type: Book
  • -
  • Published: 2020-11-26
  • -
  • Publisher: Routledge

Library and Information Studies for Arctic Social Sciences and Humanities serves as a key interdisciplinary title that links the social sciences and humanities with current issues, trends, and projects in library, archival, and information sciences within shared Arctic frameworks and geographies. Including contributions from professionals and academics working across and on the Arctic, the book presents recent research, theoretical inquiry, and applied professional endeavours at academic and public libraries, as well as archives, museums, government institutions, and other organisations. Focusing on efforts that further Arctic knowledge and research, papers present local, regional, and insti...

ECGBL 2019 13th European Conference on Game-Based Learning
  • Language: en
  • Pages: 1077
ECGBL 2021 15th European Conference on Game-Based Learning
  • Language: en
  • Pages: 329

ECGBL 2021 15th European Conference on Game-Based Learning

description not available right now.

ECGBL 2018 12th European Conference on Game-Based Learning
  • Language: en
  • Pages: 962

ECGBL 2018 12th European Conference on Game-Based Learning

description not available right now.

ECGBL2009- 4th European Conference on Games-Based Learning
  • Language: en
  • Pages: 531

ECGBL2009- 4th European Conference on Games-Based Learning

description not available right now.

Knowledge-Based Software Engineering
  • Language: en
  • Pages: 763

Knowledge-Based Software Engineering

  • Type: Book
  • -
  • Published: 2014-08-26
  • -
  • Publisher: Springer

This book constitutes the refereed proceedings of the 11th Joint Conference on Knowledge-Based Software-Engineering, JCKBSE 2014, held in Volgograd, Russia, in September 2014. The 59 full and 3 short papers presented were carefully reviewed and selected from 197 submissions. The papers are organized in topical sections on methodology and tools for knowledge discovery and data mining; methods and tools for software engineering education; knowledge technologies for semantic web and ontology engineering; knowledge-based methods and tools for testing, verification and validation, maintenance and evolution; natural language processing, image analysis and recognition; knowledge-based methods and a...