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The Internet and associated technologies have been around for almost twenty years. Networked access and computer ownership are now the norm. There is a plethora of technologies that can be used to support learning, offering different ways in which learners can communicate with each other and their tutors, and providing them with access to interactive, multimedia content. However, these generic skills don’t necessarily translate seamlessly to an academic learning context. Appropriation of these technologies for academic purposes requires specific skills, which means that the way in which we design and support learning opportunities needs to provide appropriate support to harness the potential of technologies. More than ever before learners need supportive ‘learning pathways’ to enable them to blend formal educational offerings, with free resources and services. This requires a rethinking of the design process, to enable teachers to take account of a blended learning context.
What would our world be like if magic and monsters truly existed? What is the gods once roamed the world and shaped it to their vision? Will you go quietly into that dark night, or will you fight the oncoming storm? What will you do when adventure comes calling? Modern is the foremost in Urban Fantasy gaming. Learn forbidden secrets. Build unique characters. Cast world-shaking spells. Confront the evils of our world. The Modern RPG system is designed to allow you to play in a realistic world where magic and monsters have always existed. It allows you to explore you own world through the lens of magic and mystery. With this book, you can explore any adventure you can imagine. Explore your wor...
"Whether you need dungeon vermin or a world-shaking personification of evil, the Tome of beasts has it. Here are more than 400 new foes for your 5th edition game--everything from tiny drakes and peculiar spiders, to demon lords and ancient dragons."--Back cover.
Written as the successor to Virtual World Design: Creating Immersive Virtual Environments, this book carries the ideas brought forward in its predecessor to new levels of virtual world design exploration and experimentation. Written by an Emmy award-winning designer with 22 years of experience creating virtual environments for television and online communities, Extending Virtual Worlds: Advanced Design for Virtual Environments explores advanced topics such as multi-regional design, game-based sims, and narrative structure for environments. The book provides bedrock knowledge and practical examples of how to leverage design concepts within the intertwined structures of physics engines, level ...
This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more than 50 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Fallout and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like transmedia worldbuilding, immersion, transgressive play, or player–character relations. Each chapter includes definitions of key terms and recommended readings to help fans, students, and scholars new to RPG studies find their way into this new interdisciplinary field.
It’s time to make your mark in the world of graphic design. There’s no doubt you’ve imagined it—placing your name and logo on business cards, taking creative control and being your own boss. Why not turn your fantasy into reality? Whether you want to start a part-time graphic design business, a full-time operation or build a substantial company with a full staff of graphic designers, everything you need to get started is at your fingertips. Learn the basic requirements, startup costs, day-to-day operations and even what to do when things don’t go as planned. Industry experts and successful graphic designers share what they’ve learned and give you the motivation and priceless tips...
This second edition of the bestselling Mastering QuickBooks 2020 is updated and improved to focus on advanced QBO features, techniques for managing sales taxes, and budgeting and reporting best practices Key Features Understand how to manage sales taxes and transactions Explore advanced bookkeeping techniques such as using the custom chart builder, importing budgets, and performing smart reporting with Fathom Become proficient in using QuickBooks Online and implement best practices to avoid costly errors Book DescriptionIntuit QuickBooks is an accounting software package that helps small business owners to manage all their bookkeeping tasks independently. This latest edition of Mastering Qui...
Due to the rapid development of gaming technologies in recent years, there has been a surge of interest in the role that digital games can play in foreign and second language learning. Bringing together innovative research from an international team of contributors, this book provides a comprehensive overview of the use of digital games in computer-assisted language learning (CALL). The book firstly lays the theoretical foundations and outlines various rationales for using digital games, incorporating contemporary theories of second language acquisition. It also explores the development and impact of digital games designed specifically for language learning, giving due consideration to desig...
The Ones We Were is intended for 3-6 characters of levels 3-5.Welcome to a world where, yes, it can get worse...and usually does. Anything is possible, but the possibilities often wind up have scales, fangs, claws, and a particular penchant for snacking on human flesh. Here, you'll find the deranged, the deviant, and the deadly. And that's not even talking about the monsters yet. While perhaps a darker world, Alterkine still provides many opportunities for daring fights and feats that set the commoner apart from the true hero--or simply the unlucky dead from the skin-of-their-teeth survivors. Or you might just be in it for the cash, or because you harbor a nasty lust for violence and death that blurs the line between monster and man. Whatever the case, you knew the risks when you chose this life, and now it's just a question of whether you'll live long enough to collect on your next paycheck.
This book will include all the information you need to get started at home with your own graphic design business. To expand the focus of this subject matter, we plan on including information on designing blogs, apps, and the like to take this book a step ahead of the competition.