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In Combat: The Life of Lombardo Toledano
  • Language: en
  • Pages: 463

In Combat: The Life of Lombardo Toledano

  • Type: Book
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  • Published: 2019-10-07
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  • Publisher: BRILL

Vicente Lombardo Toledano was the founder of numerous labour union organisations in Mexico and Latin America between the 1920s to the 1960s. He was not only an organiser but also a broker between the unions, the government, and business leaders, able to disentangle difficult conflicts. He cooperated closely with the governments of Mexico and other Latin American nations and worked with the representatives of the Soviet Union when he considered it useful. As a result he was alternately seen as a government stooge or a communist, even though he was never a member of the party or of the Mexican government administration. Daniela Spenser's is the first biography of Lombardo Toledano based on his extensive private papers, on primary sources from European, Mexican and American archives, and on personal interviews. Her even-keeled portrayal of the man counters previous hagiographies and/or vilifications.

Representation and Processing of Spatial Expressions
  • Language: en
  • Pages: 336

Representation and Processing of Spatial Expressions

Coping with spatial expressions in a plausible manner is a crucial problem in a number of research fields, specifically cognitive science, artificial intelligence, psychology, and linguistics. This volume contains a set of theoretical analyses as well as accounts of applications which deal with the problems of representing and processing spatial expressions. These include dialogue understanding using mental images; interfaces to CAD and multi-media systems, such as natural language querying of photographic databases; speech-driven design and assembly; machine translation systems; spatial queries for Geographic Information Systems; and systems which generate spatial descriptions on the basis ...

Topics in Artificial Intelligence
  • Language: en
  • Pages: 472

Topics in Artificial Intelligence

This book presents the refereed proceedings of the 4th Congress of the Italian Association for Artificial Intelligence, AI*IA '95, held in Florence, Italy, in October 1995. The 31 revised full papers and the 12 short presentations contained in the volume were selected from a total of 101 submissions on the basis of a careful reviewing process. The papers are organized in sections on natural language processing, fuzzy systems, machine learning, knowledge representation, automated reasoning, cognitive models, robotics and planning, connectionist models, model-based reasoning, and distributed artificial intelligence.

The Handbook of Computational Linguistics and Natural Language Processing
  • Language: en
  • Pages: 802

The Handbook of Computational Linguistics and Natural Language Processing

This comprehensive reference work provides an overview of the concepts, methodologies, and applications in computational linguistics and natural language processing (NLP). Features contributions by the top researchers in the field, reflecting the work that is driving the discipline forward Includes an introduction to the major theoretical issues in these fields, as well as the central engineering applications that the work has produced Presents the major developments in an accessible way, explaining the close connection between scientific understanding of the computational properties of natural language and the creation of effective language technologies Serves as an invaluable state-of-the-art reference source for computational linguists and software engineers developing NLP applications in industrial research and development labs of software companies

Preserving Our History
  • Language: en
  • Pages: 400

Preserving Our History

PRESERVING OUR HISTORY takes a serious look into the history ofthe immigrants from the town of Calitri, Italy. These immigrants broughtwith them a strong sense of community and kinship. This helped easetheir transition into America as they spread out to various locations andmaintained their ties to fellow Calitrani as well as to their common valuesof family, faith, courage and mutual support. While gradually assimilatinginto their new environs, newcomers left paper trails of documentsand information, some fortunately still treasured and preserved bydescendents, many others stored in various archival institutes waiting tobe discovered and added to known facts.

The Lexical Basis of Sentence Processing
  • Language: en
  • Pages: 371

The Lexical Basis of Sentence Processing

This volume highlights current theories of the lexicon from the perspective of its use in sentence understanding. It includes work from researchers in psycholinguistic studies on sentence comprehension.

Agents for Games and Simulations II
  • Language: en
  • Pages: 216

Agents for Games and Simulations II

While today's game engines and multi-agent platforms cross-fertilize each other to some extent, the technologies used in these areas are not readily compatible due to some differences in their primary concerns. Where game engines prioritize efficiency and central control, multi-agent platforms focus on agent autonomy and sophisticated communication capabilities. This volume gives an overview of the current state of the art for people wishing to combine agent technology with (serious) games. This state-of-the-art survey contains a collection of papers presented at AGS 2010; the Second International Workshop on Agents for Games and Simulations, held on May 10, 2010, in Toronto, as well as extended versions of papers from other workshops and from the AAMAS conference. The 14 papers are organized in three topical sections focusing on architectures combining agents and game engines, on the training aspects of the games, on social and organizational aspects of games and agents, respectively.

Reanalysis in Sentence Processing
  • Language: en
  • Pages: 421

Reanalysis in Sentence Processing

The topic addressed in this volume lies within the study of sentence processing, which is one of the major divisions of psycholinguistics. The goal has been to understand the structure and functioning of the mental mechanisms involved in sentence comprehension. Most of the experimental and theoretical work during the last twenty or thirty years has focused on 'first-pass parsing', the process of assigning structure to a sentence as its words are encountered, one at a time, 'from left to right' . One important guiding idea has been to delineate the processing mechanisms by studying where they fai!. For this purpose we identify types of sentences which perceivers have trouble assigning structu...

Proceedings of the Twentieth Annual Conference of the Cognitive Science Society
  • Language: en
  • Pages: 1305

Proceedings of the Twentieth Annual Conference of the Cognitive Science Society

  • Type: Book
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  • Published: 2022-05-16
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  • Publisher: Routledge

This volume features the complete text of the material presented at the Twentieth Annual Conference of the Cognitive Science Society. As in previous years, the symposium included an interesting mixture of papers on many topics from researchers with diverse backgrounds and different goals, presenting a multifaceted view of cognitive science. This volume contains papers, posters, and summaries of symposia presented at the leading conference that brings cognitive scientists together to discuss issues of theoretical and applied concern. Submitted presentations are represented in these proceedings as "long papers" (those presented as spoken presentations and "full posters" at the conference) and "short papers" (those presented as "abstract posters" by members of the Cognitive Science Society).

Interactive Storytelling
  • Language: en
  • Pages: 374

Interactive Storytelling

  • Type: Book
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  • Published: 2011-12-03
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  • Publisher: Springer

This book constitutes the refereed proceedings of the 4th International Conference on Interactive Digital Storytelling, ICIDS 2011, held in Vancouver, Canada, in November/December 2011. The 17 full papers, 14 short papers and 16 poster papers were carefully reviewed and selected from 72 paper and poster submissions. In addition, the volume includes 6 workshops descriptions. The full and short papers have been organized into the following topical sections: interactive storytelling theory, new authoring modes, virtual characters and agents, story generation and drama managment, narratives in digital games, evaluation and user experience reports, tools for interactive storytelling.