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Digital Restoration and Virtual Reconstructions
  • Language: en
  • Pages: 335

Digital Restoration and Virtual Reconstructions

This book provides the opportunity to explore the variety of meanings, undertones and contextual connotations that currently pertain to the expressions of "virtual (or digital) restoration" and "reconstruction". The book focuses on the latest applications of virtual restoration and reconstruction in different areas of Cultural Heritage through the presentation and discussion of several case studies. The goal is to provide a broad perspective on the subject. The sample presented in this book has been indeed selected and evaluated referring to different disciplinary fields such as archaeology, architecture, and conservation while encompassing a variety of cultural and chronological contexts.

CAA2015. Keep The Revolution Going
  • Language: en
  • Pages: 1134

CAA2015. Keep The Revolution Going

This volume brings together all the successful peer-reviewed papers submitted for the proceedings of the 43rd conference on Computer Applications and Quantitative Methods in Archaeology that took place in Siena (Italy) from March 31st to April 2nd 2015.

From Photography to 3D Models and Beyond: Visualizations in Archaeology
  • Language: en
  • Pages: 202

From Photography to 3D Models and Beyond: Visualizations in Archaeology

This book explores the history of visual technology and archaeology and outlines how the introduction of interactive 3D computer modelling to the discipline parallels very closely the earlier integration of photography into archaeological fieldwork.

Design, History and Time
  • Language: en
  • Pages: 217

Design, History and Time

Design, History and Time reflects on the nature of time in relation to design, in both past and contemporary contexts. In contrast to a traditional design historical approach which emphasises schools and movements, this volume addresses time as a continuum and considers the importance of temporality for design practice and history. Contributors address how designers, design historians and design thinkers might respond to the global challenges of time, the rhythms of work, and the increasing speed of life and communication between different communities. They consider how the past informs the present and the future in terms of design; the importance of time-based design practices such as rapid prototyping and slow design, time in relation to memory and forgetting, and artefacts such as the archive for which time is key, and ponder the design of time itself. Showcasing the work of fifteen design scholars from a range of international contexts, the book provides an essential text for thinking about changing attitudes to the temporal.

Mapping the Past: From Sampling Sites and Landscapes to Exploring the ‘Archaeological Continuum’
  • Language: en
  • Pages: 95

Mapping the Past: From Sampling Sites and Landscapes to Exploring the ‘Archaeological Continuum’

Proceedings of Session VIII-1 of the XVIII UISPP World Congress (2018, Paris); papers reflect on the need to develop sustainable and reliable approaches to mapping our landscape heritage, guided by the crucial concept termed the ‘archaeological continuum’.

Changing Heritage
  • Language: en
  • Pages: 359

Changing Heritage

  • Categories: Art

Changing Heritage presents the most comprehensive analysis of heritage issues available today. Critically analysing the complexity of the current and forthcoming issues faced by heritage, it presents insightful directions for the future. Drawing on the author’s many years of experience working in senior positions at UNESCO, the book presents discussions of heritage sites all around the world. Today, our cultural and natural legacies face significant threats due to social and economic developments, political pressures, and unresolved historical issues. This book delves into these threats from two distinct perspectives: internal tensions and external pressures. The internal tensions include ...

Archaeological 3D GIS
  • Language: en
  • Pages: 201

Archaeological 3D GIS

  • Type: Book
  • -
  • Published: 2022-02-06
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  • Publisher: Routledge

Archaeological 3D GIS provides archaeologists with a guide to explore and understand the unprecedented opportunities for collecting, visualising, and analysing archaeological datasets in three dimensions. With platforms allowing archaeologists to link, query, and analyse in a virtual, georeferenced space information collected by different specialists, the book highlights how it is possible to re-think aspects of theory and practice which relate to GIS. It explores which questions can be addressed in such a new environment and how they are going to impact the way we interpret the past. By using material from several international case studies such as Pompeii, Çatalhöyük, as well as prehist...

Springer Handbook of Augmented Reality
  • Language: en
  • Pages: 919

Springer Handbook of Augmented Reality

The Springer Handbook of Augmented Reality presents a comprehensive and authoritative guide to augmented reality (AR) technology, its numerous applications, and its intersection with emerging technologies. This book traces the history of AR from its early development, discussing the fundamentals of AR and its associated science. The handbook begins by presenting the development of AR over the last few years, mentioning the key pioneers and important milestones. It then moves to the fundamentals and principles of AR, such as photogrammetry, optics, motion and objects tracking, and marker-based and marker-less registration. The book discusses both software toolkits and techniques and hardware ...

Advances in Representation
  • Language: en
  • Pages: 951

Advances in Representation

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Visualizing cityscapes of Classical antiquity: from early modern reconstruction drawings to digital 3D models
  • Language: en
  • Pages: 332

Visualizing cityscapes of Classical antiquity: from early modern reconstruction drawings to digital 3D models

The study presented here aims to make a practical contribution to a new understanding and use of digital 3D reconstructions in archaeology, namely as ‘laboratories’ to test hypotheses and visualize, evaluate and discuss multiple interpretations.