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Craft sustainable software and reduce digital environmental impact with practical strategies and principles Key Features Discover practical strategies for developing energy-efficient digital solutions across various domains Learn effective strategies to measure and mitigate the environmental impact of digital solutions Explore real-world examples of integrating sustainable design patterns into the software development cycle Purchase of the print or Kindle book includes a free PDF eBook Book Description Embark on a transformative journey toward sustainable software engineering, exploring the vital intersection of technology and environmental responsibility. Authored by Santiago Fontanarrosa, ...
The Web Almanac is an annual research project by the web development community to better understand how the web is built and experienced. Industry experts and a team of peer reviewers and data analysts research the state of the web, one chapter at a time, focused in areas of web page composition, user experience, content publishing, and content delivery. The result is a richly detailed report brimming with insightful analysis written by subject matter experts built on a solid foundation of statistics aggregated over millions of top websites.
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This Handbook offers 'how to' ideas to help infrastructure practitioners identify good practice improvements in communication, starting with the World Bank?s own expanding portfolio of dam projects.
Depuis la création de Donjons & Dragons en 1974, l'univers des jeux de rôle s'est considérablement enrichi, couvrant de nombreux genres et influençant aussi bien la littérature fantastique que le jeu vidéo. Ces nouveaux loisirs ont suscité de vives polémiques, mais jamais on n'a pris soin de décrire l'activité des " rôlistes " au plus près, de l'écriture d'un scénario à la clôture d'une partie. C'est à cette observation qu'invite ce livre. Il s'adresse autant au néophyte qu'au connaisseur. En explorant ces " forges " que sont les jeux de rôle, Olivier Caïra propose également un éclairage inédit sur l'expérience de la fiction. Dans un débat dominé par les œuvres littéraires et cinématographiques, voici le pari d'une interactivité maximale.
From a shallow grave in the desert to a life-and-death game at the top of the city, ALAS VEGAS is a four-part journey through a nightmare casino city. The book includes the Fugue mechanics, three additional campaigns, a stand-alone story game and contributions by outstanding RPG designers from around the world.
While 3D vision has existed for many years, the use of 3D cameras and video-based modeling by the film industry has induced an explosion of interest for 3D acquisition technology, 3D content and 3D displays. As such, 3D video has become one of the new technology trends of this century. The chapters in this book cover a large spectrum of areas connected to 3D video, which are presented both theoretically and technologically, while taking into account both physiological and perceptual aspects. Stepping away from traditional 3D vision, the authors, all currently involved in these areas, provide the necessary elements for understanding the underlying computer-based science of these technologies....
Get started in the rapidly expanding field of computer vision with this practical guide. Written by Adrian Kaehler and Gary Bradski, creator of the open source OpenCV library, this book provides a thorough introduction for developers, academics, roboticists, and hobbyists. You’ll learn what it takes to build applications that enable computers to "see" and make decisions based on that data. With over 500 functions that span many areas in vision, OpenCV is used for commercial applications such as security, medical imaging, pattern and face recognition, robotics, and factory product inspection. This book gives you a firm grounding in computer vision and OpenCV for building simple or sophistic...
2022 Asian/Pacific American Literature Award Winner for Adult Fiction 2022 L.A Times Book Prize Finalist Poet and novelist Hiromi Goto effortlessly blends wry, observational slice-of-life literary fiction with poetic magical realism in the tender and surprising graphic novel Shadow Life, with haunting art from debut artist Ann Xu. When Kumiko’s well-meaning adult daughters place her in an assisted living home, the seventy-six-year-old widow gives it a try, but it’s not where she wants to be. She goes on the lam and finds a cozy bachelor apartment, keeping the location secret even while communicating online with her eldest daughter. Kumiko revels in the small, daily pleasures: decorating as she pleases, eating what she wants, and swimming in the community pool. But something has followed her from her former residence—Death’s shadow. Kumiko’s sweet life is shattered when Death’s shadow swoops in to collect her. With her quick mind and sense of humor, Kumiko, with the help of friends new and old, is prepared for the fight of her life. But how long can an old woman thwart fate?