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What is Illustration? explores the disciplineâ€TMs history, and its relationship with art, design, and photography; it investigates how illustrated images are read and understood, and how personal visual languages are created by todayâ€TMs illustrators and image-makers. This book also investigates the many different contexts for illustration, and the range of career opportunities that are open to todayâ€TMs illustrators; from editorial illustration in newspapers and magazines, to book publishing, illustration for advertising, design, music, fashion, websites, and the increasing demand from stock libraries.
The Fundamentals of Illustration 2nd Edition by Lawrence Zeegen introduces students to the subject of illustration, taking them through the key skills and practical processes required for the study of this exciting degree course. This edition has been updated with a wealth of fresh visuals and contemporary case studies. It includes new and revised content and examples that reflect the changes and developments in the discipline over the past few years. Current visual approaches are examined and evaluated, along with new chapters on visual thinking, idea generation and the illustrator as an artist. A chapter on the professional practice of a freelance designer helps students to understand the realities of this creative career path. Each chapter concludes with a case study, which outlines a brief and then describes each stage of the process, from the illustrator's initial response to the completion of the project. The case studies feature the work of: John Clementson, Tim Vyner, Olivier Kugler, Damian Gascoigne, Ben Kelly and Howard Read. The book also contains a series of interviews with practising illustrators such as Autumn Whitehurst, Stina Persson and Anthony Burrill.
This book charts contemporary illustration's rich history: from the rampant idealism of the 1960s to the bleak realism of the 1970s, and from the over-blown consumerism of the 1980s to the digital explosion of the 1990s, followed by the increasing diversification of illustration in the early twenty-first century. The book explores the contexts in which the discipline has operated and looks historically, sociologically, politically, and culturally at the key factors at play across each decade, while artworks by key illustrators bring the decade to life. Contemporary illustration's impact and influence on design and popular culture are investigated through introductory essays and profiles of leading practitioners, illustrated with examples of the finest work.
Design for the Real World has, since its first appearance twenty-five years ago, become a classic. Translated into twenty-three languages, it is one of the world's most widely read books on design. In this edition, Victor Papanek examines the attempts by designers to combat the tawdry, the unsafe, the frivolous, the useless product, once again providing a blueprint for sensible, responsible design in this world which is deficient in resources and energy.
Complete Digital Illustration is an informative and practical guide to this in-demand area of design. Alongside step-by step tutorials, top image-makers from around the world provide real and practical advice on setting up a studio, creating a killer portfolio, and winning commissions. The work featured in the book reflects the wide and exciting range of image-making practice that thrives today, from music and fashion to character and toy design. The book reveals the secrets of the industry’s most successful creatives who transfer traditional illustrative skills into digital dimensions, producing the highest quality, most commercially successful animation, three-dimensional, and vector-based illustration. This book offers a master class for students and professional designers and illustrators who want to take their work beyond the constraints of two-dimensions and gain greater commercial success. An inspirational, must-have guide, Complete Digital Illustration is also of real value for professional image-makers.
Following the success of "Digital Illustration", "Secrets of Digital Illustration" continues Zeegen's exploration of digital image-making. It features exemplary portfolios and tips from luminaries around the world alongside step-by-step tutorials and working sketches. Most alluringly, "Secrets of Digital Illustration" also reveals, through example, that Holy Grail of creativity: how to balance commercial and self-authored projects, integrity with commercial success. Detailed tutorials from top illustrators in contemporary design explore different areas, from fashion to politics, ethical to promotional illustration, dissecting inspirational sources, methodologies, and professional best working practices.
After a decade of catching up with technology, modern illustration is digitally literate and full of stylistic attitude. Today's illustrators work across a broad range of traditional skills and software and are much in demand. Recognising illustration as a freelance profession, The Fundamentals of Illustration explains best working practices appropriate to all industry sectors, including how to market and promote work effectively. It also includes a useful section on copyright and the legalities of selling work. Accompanied by engaging visuals and examples from the world of professional illustration, The Fundamentals of Illustration offers a unique and comprehensive insight into the world of professional illustration.
Ladybird By Design is a fascinating look at the social and design history of the well-known publisher Ladybird Books, released to celebrate 100 years since the familiar ladybird was first registered as a logo in 1915. Ladybird by Design charts the rise of the company that was initially known as Wills & Hepworth, from its origin as a small Loughborough printer to its growth into a global publisher beloved by millions of children, teachers and parents. It delves into the stories behind the beautiful art and design of the iconic mini hardback books that have adorned children's bookshelves for generations, and explores the career of Editorial Director Douglas Keen, who commissioned many of the b...
A fresh introduction to the important elements of the discipline that takes the reader step-by-step through the key processes, themes and applications in illustration.
In a world in which screen-based graphics and digital design dominate the mainstream, creating design for print continues to thrive among an international community of like-minded individuals. People of Print brings together more than 50 key artists and studios who embrace print's potential for creative expression and experimentation. Written by Marcroy Smith, founder of the eponymous online resource, and Andy Cooke, his long-time collaborator, People of Print presents a dazzling array of work created for paper and beyond, including posters, flyers, packaging, fanzines, self-published books, textiles and fashion, and exhibition design. Fully illustrated profiles, in-depth interviews and a comprehensive reference section make this book an inspirational resource for all graphic designers and illustrators who appreciate the value and craft of print.