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Curves and Surfaces provides information pertinent to the fundamental aspects of approximation theory with emphasis on approximation of images, surface compression, wavelets, and tomography. This book covers a variety of topics, including error estimates for multiquadratic interpolation, spline manifolds, and vector spline approximation. Organized into 77 chapters, this book begins with an overview of the method, based on a local Taylor expansion of the final curve, for computing the parameter values. This text then presents a vector approximation based on general spline function theory. Other chapters consider a nonparametric technique for estimating under random censorship the amplitude of a change point in change point hazard models. This book discusses as well the algorithm for ray tracing rational parametric surfaces based on inversion and implicitization. The final chapter deals with the results concerning the norm of the interpolation operator and error estimates for a square domain. This book is a valuable resource for mathematicians.
Implicit surfaces offer special effects animators, graphic designers, CAD engineers, graphics students, and hobbyists a new range of capabilities for the modeling of complex geometric objects. In contrast to traditional parametric surfaces, implicit surfaces can easily describe smooth, intricate, and articulatable shapes. These powerful yet easily understood surfaces are finding use in a growing number of graphics applications. This comprehensive introduction develops the fundamental concepts and techniques of implicit surface modeling, rendering, and animating in terms accessible to anyone with a basic background in computer graphics. + provides a thorough overview of implicit surfaces with a focus on their applications in graphics + explains the best methods for designing, representing, and visualizing implicit surfaces + surveys the latest research With contributions from seven graphics authorities, this innovative guide establishes implicit surfaces as a powerful and practical tool for animation and rendering.
This volume constitutes the thoroughly refereed post-conference proceedings of the 9th International Conference on Mathematical Methods for Curves and Surfaces, MMCS 2016, held in Tønsberg, Norway, in June 2016. The 17 revised full papers presented were carefully reviewed and selected from 115 submissions. The topics range from mathematical theory to industrial applications.
This book is a comprehensive introduction to visual computing, dealing with the modeling and synthesis of visual data by means of computers. What sets this book apart from other computer graphics texts is the integrated coverage of computer graphics and visualization topics, including important techniques such as subdivision and multi-resolution modeling, scene graphs, shadow generation, ambient occlusion, and scalar and vector data visualization. Students and practitioners will benefit from the comprehensive coverage of the principles that are the basic tools of their trade, from fundamental computer graphics and classic visualization techniques to advanced topics.
This is the only textbook available on multiresolution methods in geometric modeling, a central topic in visualization, which is of great importance for industrial applications. Written in tutorial form, the book is introductory in character, and includes supporting exercises. Other supplementary material and software can be downloaded from the website www.ma.tum.de/primus 2001/.
In the third paper in this chapter, Mike Pratt provides an historical intro duction to solid modeling. He presents the development of the three most freqently used techniques: cellular subdivision, constructive solid modeling and boundary representation. Although each of these techniques devel oped more or less independently, today the designer's needs dictate that a successful system allows access to all of these methods. For example, sculptured surfaces are generally represented using a boundary represen tation. However, the design of a complex vehicle generally dictates that a sculptured surface representation is most efficient for the 'skin' while constructive solid geometry representati...
GeometricModelingandProcessing(GMP)isabiennialinternationalconference on geometric modeling, simulation and computing, which provides researchers and practitioners with a forum for exchanging new ideas, discussing new app- cations, and presenting new solutions. Previous GMP conferences were held in Pittsburgh (2006), Beijing (2004), Tokyo (2002), and Hong Kong (2000). This, the 5th GMP conference, was held in Hangzhou, one of the most beautiful cities in China. GMP 2008 received 113 paper submissions, covering a wide spectrum of - ometric modeling and processing, such as curves and surfaces, digital geometry processing, geometric feature modeling and recognition, geometric constraint solving...
This book provides a comprehensive coverage of the fields Geometric Modeling, Computer-Aided Design, and Scientific Visualization, or Computer-Aided Geometric Design. Leading international experts have contributed, thus creating a one-of-a-kind collection of authoritative articles. There are chapters outlining basic theory in tutorial style, as well as application-oriented articles. Aspects which are covered include:Historical outline Curve and surface methods Scientific Visualization Implicit methods Reverse engineering.This book is meant to be a reference text for researchers in the field as well as an introduction to graduate students wishing to get some exposureto this subject.
These proceedings collect the papers accepted for presentation at the bien nial IMA Conference on the Mathematics of Surfaces, held in the University of Cambridge, 4-7 September 2000. While there are many international con ferences in this fruitful borderland of mathematics, computer graphics and engineering, this is the oldest, the most frequent and the only one to concen trate on surfaces. Contributors to this volume come from twelve different countries in Eu rope, North America and Asia. Their contributions reflect the wide diversity of present-day applications which include modelling parts of the human body for medical purposes as well as the production of cars, aircraft and engineer ing...
This book is a result of the lectures and discussions during the conference "Theory and Practice of Geometric Modeling". The event has been organized by the Wilhelm-Schickard-Institut fiir Informatik, Universitat Tiibingen and took place at the Heinrich-Fabri-Institut in Blaubeuren from October 3 to 7, 1988. The conference brought together leading experts from academic and industrial research institutions, CAD system developers and experien ced users to exchange their ideas and to discuss new concepts and future directions in geometric modeling. The main intention has been to bridge the gap between theoretical results, performance of existing CAD systems and the real problems of users. The c...