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Flex Solutions
  • Language: en
  • Pages: 876

Flex Solutions

  • Type: Book
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  • Published: 2008-02-26
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  • Publisher: Apress

This book is for any Flex developer who is comfortable with the basics and wants to take their knowledge to the next level. It provides a library of over 100 solutions to common problems. Each solution takes you through the workings of the example step-by-step and then presents some expert's tips, which will take your understanding further and give you unique insights into Flex development. Coverage includes Flex 2 components, charting, working with remote data, data validation, displaying data with list based controls, controlling the look and feel of applications, application security, and working with dynamic data sources.

HTML5 Solutions
  • Language: en
  • Pages: 359

HTML5 Solutions

  • Type: Book
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  • Published: 2011-09-28
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  • Publisher: Apress

HTML5 brings the biggest changes that HTML has seen in years. Web designers and developers now have a whole host of new techniques up their sleeves, from displaying video and audio natively in HTML, to creating realtime graphics directly on a web page without the need for a plugin. But all of these new technologies bring more tags to learn and more avenues for things to go wrong. HTML5 Solutions provides a collection of solutions to all of the most common HTML5 problems. Every solution contains sample code that is production-ready and can be applied to any project.

The Essential Guide to Flash CS4 AIR Development
  • Language: en
  • Pages: 700

The Essential Guide to Flash CS4 AIR Development

  • Type: Book
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  • Published: 2009-01-23
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  • Publisher: Apress

We all know what a great tool Flash is for creating dynamic, engaging web content, and Adobe's CS4 release just makes it even better. Among the newer features is the ability to take all the power of Flash for the Web and put in on the desktop using AIR. AIR capability is built right into the Flash CS4 integrated development environment, which means you can start writing desktop applications right away. This book not only covers the essentials of using Flash with AIR (and AIR with Flash), but also shows you how to extend application functionality in new ways. Once you've got Flash on the desktop, you're no longer constrained by the limitations of running inside a web browser. You'll have acce...

Flash 8 Essentials
  • Language: en
  • Pages: 416

Flash 8 Essentials

  • Type: Book
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  • Published: 2006-10-31
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  • Publisher: Apress

* Potentially huge market – Flash has a huge user base worldwide, and the new version is going to be one of the most exciting yet. * Allows users of previous Flash versions to get up to date asap with the new features of Flash X. * Written by some of the most popular community figures in the Flash community.

Pro Flex on Spring
  • Language: en
  • Pages: 472

Pro Flex on Spring

  • Type: Book
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  • Published: 2009-05-01
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  • Publisher: Apress

This is the first book covering the use of the Spring Framework and integrating the Flex Framework so that enterprise Java developers can now add a Rich Internet Application front end to their "back end."

Adobe AIR 1.5 Cookbook
  • Language: en
  • Pages: 482

Adobe AIR 1.5 Cookbook

Thoroughly vetted by Adobe's AIR development team, Adobe AIR 1.5 Cookbook addresses fundamentals, best practices, and topics that web developers and application designers inquire about most. The hands-on recipes in this cookbook help you solve a variety of tasks and scenarios you may encounter using Adobe AIR to build Rich Internet Applications for the desktop. It's an ideal way to learn the nuances of Adobe AIR, with practical solutions you can use right away, and detailed explanations of why and how they work. These recipes will help you: Build an AIR application with Flex, Flash, or HTML and Ajax Create a database and connect it to your application Put together native menus for PCs and Ma...

Foundation Flash Applications for Mobile Devices
  • Language: en
  • Pages: 511

Foundation Flash Applications for Mobile Devices

  • Type: Book
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  • Published: 2007-05-01
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  • Publisher: Apress

* This is the only up-to-date book on the market that covers Flash mobile application development. * Evidence of demand – large companies such as Nokia and Samsung are Flash-enabling their phones. * The book will support the new FlashLite version available with the next version of Flash, released later on this year.

Professional Adobe Flex 2
  • Language: en
  • Pages: 722

Professional Adobe Flex 2

Wrox's Professional Flex 2 is one of the first guides to Adobe's (Macromedia's) new web application development platform. Flex experts Simon Barber, Rich Tretola and John Bennett share their experience with Flex 2, and teach readers how to leverage the platform to build rich internet applications. Professional Flex 2 relies heavy on practical examples, making this a hands-on guide that will get readers up and running with Flex 2 quickly. Topics include: Building applications with Flex Builder Flex programming model Using Actionscript 3.0 Developing applications in MXML Creating UIs with Flex controls and containers Data access and interconnectivity Creating custom flex components Charting Testing, debugging and deploying Flex applications and more

CSS3 Solutions
  • Language: en
  • Pages: 333

CSS3 Solutions

  • Type: Book
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  • Published: 2013-01-29
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  • Publisher: Apress

CSS3 brings a mass of changes, additions, and improvements to CSS across a range of new modules. Web designers and developers now have a whole host of new techniques up their sleeves, from working with colors and fonts accurately, to using media queries to ensure correct styling across a multitude of devices. But all of these new technologies bring more tags to learn and more avenues for things to go wrong. CSS3 Solutions provides a collection of solutions to all of the most common CSS3 problems. Every solution contains sample code that is production-ready and can be applied to any project.

AdvancED Game Design with Flash
  • Language: en
  • Pages: 798

AdvancED Game Design with Flash

  • Type: Book
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  • Published: 2010-12-28
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  • Publisher: Apress

Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you’ve mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game designer needs to know. You’ll increase your ActionScript knowledge and your game design skills while creating some excellent example games. You’ll learn advanced collision detection skills; professional AI and pathfinding; and how to load and save game data, create destructible environments, and build and switch game levels. Each chapter highlights a new advanced technique illustrated by practical examples. Examples of games are given in a variety of genres, all of which take an object-oriented programming approach. Advanced game design topics are covered, including vector-based collision reaction, pathfinding, billiard ball physics, and modeling game data.