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Too Much Blue" depicts the childhood experiences of members of the Lake Providence High School graduating Class of 1981 and their purposeful ambition to return home to their small town during their 30th class reunion to give back to the community. The undertaking is eventful and triumphant, in that an endeavor of sorts has never taking place before. The story is told and depicted through the eyes of the author, Perry Carter, a fellow classmate and President of the class. Mr. Carter presents a fictional account of his younger years, senior year, and his motivation to orchestrate such a peculiar reunion.
Learn all three aspects of what it takes to create stunning portraits—lighting, shooting, and retouching! Scott Kelby, the #1 best-selling author of photography technique books and Editor-in-Chief of Photoshop User magazine, has reinvented how flash lighting books are written by finally revealing the entire process from start to finish. You see everything from the complete flash and softbox setup (including all the gear used), to the shoot (including all the camera and flash settings), to the all-important part that most books don’t dare include—the post-processing and retouching in Lightroom and Photoshop. This book also breaks new ground in the visual way it teaches you exactly how a...
This book explains how gamification, specifically enterprise gamification, can help mangers in multiple areas within an enterprise to improve attrition. Employee Engagement is an important component to foster employee relations with the organization. Gamification by its inherent design helps to increase engagement within an enterprise. Several successful case studies in Gamification are presented, which present new practical tips for Gamification for IT Management. By introducing general IT management concepts related to the specific environment managers work in, the authors then detail the benefits of introducing gamification in this very environment to resolve business issues. IT Managers, as well as HR professionals, Group Heads and Delivery Leaders will find this be a useful resource to understand how Gamification can improve their everyday work. The book can also be used as a reference for engaging learners and employees to improve their productivity in organizations.
Since Lightroom first launched 15 years ago, Scott Kelby's The Adobe Photoshop Lightroom Book for Digital Photographers has been the world's #1 top-selling Lightroom book (it has been translated into dozens of different languages), and in this latest version, Scott did his biggest update ever, sharing all his newest techniques, insights, and invaluable tips using his award-winning, plain-English style that makes learning Lightroom easy and fun. Scott doesn't just show you which sliders do what (every Lightroom book does that, right?). Instead, he shares his own personal settings, his time-tested techniques, and his proven step-by-step method of learning Lightroom, so you can begin using it l...
Since Lightroom first launched 11 years ago, Scott Kelby’s The Adobe Photoshop Lightroom Book for Digital Photographers has been the world’s #1 top-selling Lightroom book (it has been translated into dozens of different languages), and in this latest version for Lightroom Classic CC, Scott did his biggest update ever, sharing all his latest techniques, insights, and invaluable tips using his award-winning, step-by-step, plain-English style that makes learning Lightroom easy and fun. Scott doesn’t just show you which sliders do what (every Lightroom book does that, right?). Instead, he shares his own personal settings, his time-tested techniques, and his proven step-by-step method of le...
Dialogue was a pivotal genre for the spread of Enlightenment ideas. Focusing on non-canonical British writers Wallbank examines the evolution of dialogue as a genre during the Romantic period.