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Electronic Literature
  • Language: en
  • Pages: 234

Electronic Literature

Electronic Literature considers new forms and genres of writing that exploit the capabilities of computers and networks – literature that would not be possible without the contemporary digital context. In this book, Rettberg places the most significant genres of electronic literature in historical, technological, and cultural contexts. These include combinatory poetics, hypertext fiction, interactive fiction (and other game-based digital literary work), kinetic and interactive poetry, and networked writing based on our collective experience of the Internet. He argues that electronic literature demands to be read both through the lens of experimental literary practices dating back to the ea...

Digital Culture, Play, and Identity
  • Language: en
  • Pages: 313

Digital Culture, Play, and Identity

  • Type: Book
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  • Published: 2008
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  • Publisher: MIT Press

"This book examines the complexity of World of Warcraft from a variety of perspectives, exploring the cultural and social implications of the proliferation of ever more complex digital gameworlds.The contributors have immersed themselves in the World of Warcraft universe, spending hundreds of hours as players (leading guilds and raids, exploring moneymaking possibilities in the in-game auction house, playing different factions, races, and classes), conducting interviews, and studying the game design - as created by Blizzard Entertainment, the game's developer, and as modified by player-created user interfaces. The analyses they offer are based on both the firsthand experience of being a resi...

Beyond Fun
  • Language: en
  • Pages: 208

Beyond Fun

  • Type: Book
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  • Published: 2008
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  • Publisher: Lulu.com

This book focuses on strategies for applying games, simulations and interactive experiences in learning contexts. A facet of this project is the interactive and collaborative method in which it was created. Instead of separated individual articles, the authors and editors have orchestrated the articles together, reading and writing as a whole so that the concepts across the articles resonate with each other. It is our intention that this text will serve as the basis of many more discussions across conference panels, online forums and interactive media that in turn will engender more special collaborative issues and texts.

Interactive Digital Narrative
  • Language: en
  • Pages: 427

Interactive Digital Narrative

  • Type: Book
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  • Published: 2015-04-10
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  • Publisher: Routledge

The book is concerned with narrative in digital media that changes according to user input—Interactive Digital Narrative (IDN). It provides a broad overview of current issues and future directions in this multi-disciplinary field that includes humanities-based and computational perspectives. It assembles the voices of leading researchers and practitioners like Janet Murray, Marie-Laure Ryan, Scott Rettberg and Martin Rieser. In three sections, it covers history, theoretical perspectives and varieties of practice including narrative game design, with a special focus on changes in the power relationship between audience and author enabled by interactivity. After discussing the historical development of diverse forms, the book presents theoretical standpoints including a semiotic perspective, a proposal for a specific theoretical framework and an inquiry into the role of artificial intelligence. Finally, it analyses varieties of current practice from digital poetry to location-based applications, artistic experiments and expanded remakes of older narrative game titles.

Platformed
  • Language: en
  • Pages: 293

Platformed

Silicon Valley in the 2030s is not so different from today, filled with vaguely sexist CEOs, contested inequality politics, and startups that are almost a joke. After she loses her job when her startup folds and loses her home to California's annual wildfires, Sara joins the latest thing: an unnamed tech giant's quasi-utopian community, floating above the drowned land that was once Monterey. Alone on the inside with a thousand mysteriously chosen strangers, Sara is insulated by an all-powerful corporation from the turmoil of crumbling governments and a changing climate. Everyone around her seems incredibly thankful, rescued from gig work and student loans and bad news, but she can't find her own gratitude. As she learns more about her new home, she begins to see the cracks in its perfect facade. She must choose between surveillance and lies from the anonymous algorithms that protect her or face a vulnerable life outside the system to which she has signed away her next five years. Leaving, she learns, may not even be an option.

The Metainterface
  • Language: en
  • Pages: 249

The Metainterface

  • Categories: Art
  • Type: Book
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  • Published: 2023-10-31
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  • Publisher: MIT Press

How the interface has moved from the PC into cultural platforms, as seen in a series of works of net art, software art and electronic literature. The computer interface is both omnipresent and invisible, at once embedded in everyday objects and characterized by hidden exchanges of information between objects. The interface has moved from office into culture, with devices, apps, the cloud, and data streams as new cultural platforms. In The Metainterface, Christian Ulrik Andersen and Søren Bro Pold examine the relationships between art and interfaces, tracing the interface's disruption of everyday cultural practices. They present a new interface paradigm of cloud services, smartphones, and da...

The Johns Hopkins Guide to Digital Media
  • Language: en
  • Pages: 553

The Johns Hopkins Guide to Digital Media

  • Type: Book
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  • Published: 2014-04-15
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  • Publisher: JHU Press

The first systematic, comprehensive reference covering the ideas, genres, and concepts behind digital media. The study of what is collectively labeled “New Media”—the cultural and artistic practices made possible by digital technology—has become one of the most vibrant areas of scholarly activity and is rapidly turning into an established academic field, with many universities now offering it as a major. The Johns Hopkins Guide to Digital Media is the first comprehensive reference work to which teachers, students, and the curious can quickly turn for reliable information on the key terms and concepts of the field. The contributors present entries on nearly 150 ideas, genres, and theoretical concepts that have allowed digital media to produce some of the most innovative intellectual, artistic, and social practices of our time. The result is an easy-to-consult reference for digital media scholars or anyone wishing to become familiar with this fast-developing field.

Work's Intimacy
  • Language: en
  • Pages: 232

Work's Intimacy

This book provides a long-overdue account of online technology and its impact on the work and lifestyles of professional employees. It moves between the offices and homes of workers in the knew "knowledge" economy to provide intimate insight into the personal, family, and wider social tensions emerging in today’s rapidly changing work environment. Drawing on her extensive research, Gregg shows that new media technologies encourage and exacerbate an older tendency among salaried professionals to put work at the heart of daily concerns, often at the expense of other sources of intimacy and fulfillment. New media technologies from mobile phones to laptops and tablet computers, have been marke...

The Johns Hopkins Guide to Digital Media
  • Language: en
  • Pages: 553

The Johns Hopkins Guide to Digital Media

  • Type: Book
  • -
  • Published: 2014-04-15
  • -
  • Publisher: JHU Press

The first systematic, comprehensive reference covering the ideas, genres, and concepts behind digital media. The study of what is collectively labeled “New Media”—the cultural and artistic practices made possible by digital technology—has become one of the most vibrant areas of scholarly activity and is rapidly turning into an established academic field, with many universities now offering it as a major. The Johns Hopkins Guide to Digital Media is the first comprehensive reference work to which teachers, students, and the curious can quickly turn for reliable information on the key terms and concepts of the field. The contributors present entries on nearly 150 ideas, genres, and theoretical concepts that have allowed digital media to produce some of the most innovative intellectual, artistic, and social practices of our time. The result is an easy-to-consult reference for digital media scholars or anyone wishing to become familiar with this fast-developing field.

The Informal Media Economy
  • Language: en
  • Pages: 224

The Informal Media Economy

How are “grey market” imports changing media industries? What is the role of piracy in developing new markets for movies and TV shows? How do jailbroken iPhones drive innovation? The Informal Media Economy provides a vivid, original, and genuinely transnational account of contemporary media, by showing how the interactions between formal and informal media systems are a feature of all nations – rich and poor, large and small. Shifting the focus away from the formal businesses and public enterprises that have long occupied media researchers, this book charts a parallel world of cultural intermediaries driving global media production and circulation. It shows how unlicensed, untaxed, or unregulated networks, which operate across the boundaries of established media markets, have been a driving force of media industry transformation. The book opens up new insights on a range of topical issues in media studies, from the creative disruptions of digitisation to amateur production, piracy and cybercrime.